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Devlog
Devlog Report 5
May 26, 2026
by
Mossy
#update, #devlog, #version 0.4
ENGLISH Hey there! Well, i’ve been very busy this last week so i have to say sorry, because i have to delay the release of version 0.4, but don’t worry, between this week and the next one i’ll p...
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Devlog Report 4
May 13, 2026
by
Mossy
#update, #devlog, #report
Umbra’s Mirror concept art by me ENGLISH Hello everyone! It’s been two weeks since the last update, i have to apalogize for the delay, this report should’ve been posted yesterday, but i encounte...
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Devlog Report 3
April 28, 2026
by
Mossy
#devlog, #update
ENGLISH Hey everyone! This week i was focused on visual changes of the every map and i’m now working on the new maps and mechanics. As i said the last week, the idea was to polish most of the game b...
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Devlog Report 2
April 20, 2026
by
Mossy
#update, #devlog
ENGLISH: Hello everyone! This week i’ve been busy making refactors to a lot of stuff and improving the file structure to maintain the order. Refactor Player Node: One of the main goals i had to achi...
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Devlog Report 1
April 15, 2026
by
Mossy
#updates
EN: Hi everyone! This is the first update on the game. I’m currently working on a refactor of the Player node just to refine some behaviour before i continue with the next levels. Obviously this imp...
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Deep Inside demo v0.3.1 available!
April 13, 2026
by
Mossy
#demo, #new version
EN: The first playable demo of Deep Inside is now available for anyone. Please be aware while playing you MAY encounter some bugs, this is just a demo while the game is still in development. The game...
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